#include <cstdio>
#include <iostream>
#include "Maze.h"
#include "MazeGame.h"
#include "EnchantedMazeGame.h"
#include "BombedMazeGame.h"

int main(void)
{
	boost::shared_ptr<Maze> aMaze;
	BombedMazeGame aBombedMazeGame;
	EnchantedMazeGame aEnchantedMazeGame;

	aMaze = aBombedMazeGame.CreateMaze();

	aMaze = aEnchantedMazeGame.CreateMaze();
}
